MAZE
COVER
The Minotaur & the Maze
Intro
In a sprawling maze-like cityscape, blending ancient stone walls with sleek modern glass buildings, our protagonist stands at an intersection. The towering walls of the labyrinth represent both timeless challenges and contemporary distractions. Modern symbols like social media icons, work emails, and notifications clutter the maze, intensifying the feeling of overwhelm. The atmosphere is shadowy, dark, and chaotic, symbolizing the confusion of modern life.
Act 1: The Labyrinth Beckons
PRE PROMPTS
Establish the Character, they should be overwhelmed by a lot of confusion and stress and too many things to look at and in a city of distractions Trying to escape the brightness they retreat into the cave, which ends up being a maze as they keep trying to find the light, but it’s become inverted and they dont know they are seeking darkness, more confusion, memory.
Need to build a map, that’s what string does.DOOM Scrolling - Worring. Anxiety. Can’t do what want out of fear.
Foreshadowing. - The doom, the fear is being manifested and the irrational fear is becoming something real and somehing you should be afraid of. (But it’s your own fear of it, the misunderstading
The avatar was your inner saboteur, keeping you from success, exiting the maze, (arkhive, vr rooms) not to punish you, unless you indulge in it, but to toughen you up and teach you to navigate the maze cause the maze is the network and inner arkihve of your mind you need to orgaize and keep track of where you have been and plan on where you are going next, you just need help, then you can escape the maze.Darkness increases, vs light fades. Optimistic vs Pessimistic
The maze is of the mind, not an actual maze. You're in the dark.
The guiding light. The anti Foreshadowing - flicker of hope.
How finds watch, has to overcome the first mini boss.
Discovery of Watch. Tool, looks like monolith (cell phone app) The souce of the hope, the whipsers of it, when things could go right, why can’t they always - you forgot. Symolzs the discovering of writing, and being ablet o keep track of things.
Using the string, it comes out of the watch like a string of instructions, the menu system. the directions out.
The boss level - The final fight, which is won by accepting that who you are, acceptance, it’s a problem, so you can now solve it, you dont fight it, you talk to it. You are the minotaur, and you defeat it, but communicating with it, understanding it, translating it via the app. WHich is how we communciate with ourselves, to the past and future. Listen to either the good or bad voice on shoulder symbolized by dual immagry dual vs. Making decision, which room to go to next.
Minotaur of the mind
It's The MIRROR - and its a good thing, you are do.ing it right now. Present accepted.
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The story is told in 12 acts. (it can be less or more but we have to have a starting structure, or it could be 87923473
It covers the duality of man and the discovery of truth and knowledge via learning to read and write - which is essentially what an app is.The 12 acts will be 12 pages on the site, and menu items in an arkhive.
We will create and develop these ideas and refine them into more clear descriptions and contents to then make the images for. It should demonstrate how the site works by the character navigating the maze, the pages (rooms)
So what you should do is come up with the 12 main rooms/ levels that the character has to go through, problems to solve, lessons to learn, tools to master, skills to set in their memory, following the rough guide of ideas i want to impliment and self discoveries and thematic elements, and these should be explored as they character navigates from room to room, page to page. Doors being links to other rooms, and tests being getting the knowedge and remembeing it to then have the pssword or phrase or answrs to questions or challenges at the end of earch room/ levle.
But there won’t just be 12 pages or rooms, those are just the 12 that we know will be included, they will have to access the arkhive and through the menu and going to the linked pages with content they will have to, like a scavenger hunt or easer egg hunt, find clues and collect images and strings and items they use to get to the next room and level.
So lets come up with the 12 acts based on these notes
and then i’ll make the 12 pages on the site, and then we will create content for each of them, and also the links to them and a rich interconnected quest for answers as the users uses the system and discovers string along the way, and is very psychological and subliminal and has a lot of twiest and is liike you can’t watch the 6th sense the same way ever again once you see and understand the ending so that idea is also explored, we forget so we can experience something again for the firs ttime, not learnign from or mistakes, we have to learn to get out of the maze and once we do that there is just another maze, that is until we realize it’s not actually a maze it’s a story, a string is a story and you cant undrstand the meaning until you have expereinced it all and can refelct on what you have documented, and those peices to the puzzel can’t reveal what the whole picture is until they are collected and then assembled together in an intendtional and sequential order, but sometimes it’s that there doesn’t have to be a sequence or a linear path, the goal is to learn to be adaptable, to create and above all to be curious, which is why you entered the maze to begin with, you wanted to ask WHO WHAT WHERE WHEN HOW - WHY? These are those answers.
The difference between writing something down, and for it to actively remind you in the future is your conscience. To remember and project / predict the future. Calendars, calculators, inventing the ai/ computer - something that can act and be programmed, a script, a book that can be read by someone else.
Something that can move, like an animation. A tool, that’s not static but can follow instructions independently in de pen den tlyWe are able to solve our own problems but need external tools, to extend our abilities beyond but what the limitations of our mind can do, an external memory.
PRoblem is when ti gts corrupted or confused and tha't’s what the minataur is and represetns.The maze is our mind, the world, and we are lost until we develop the meme or ies, the map of the maze so we can escape and then after we are able to do that we can go back out into the real world, outside of our mind, and back into sequential, time, linear, but time after time, can, in our mental mind, our menu, within our arkhive,
use it like writing scripts, directions to how to get out of something, or how to do something, we can do more andmore and we can practice in our own mind, our imagination and go out and get more content to update our inner maze so we use those skills to go out and do things not done before, it’s not a maze it’s scavenger hunt to go and make more memories to add to our inner mind maze, which we use string and arkhive as tools, following commands to conquore the conseuences and challenges in the next room. Cause doesn’t the room a hve doors and rooms and walls and locks and tests and rules and dead ends and casualties.
So the dark and light that the character (user) is chasing or avoiding can become confused, and the problem that needs to be solved is that they think the darkness is what needs to be run from and not realize that it’s actually inverted and the only way out is to enter the darkness and keep going and eventually they will find the way, the light, it doesn’t come to them, they have to go find it, it’s locked behind a door and STRING is the KEY.
Then they see it’s a mirror behind the door and it opens to reveal that the menu system, rooms, maze they were going through is a map and system they learned along the way to be able to go back out into the real world, the light, the new, the unknown. . .It's via those experiences, those memories, those rooms, those doors and keys they have collected along the way that enables them to go back and use them, and that each room you entered, and remembered, fills out an inventory, a directory, that if you can string together by analyzing the data, recording it, remembering it, via writing or drawing or leaving content that can be sorted and found later, is the metahor for itsjustlife and the the arkhiver system, and using string, and the other tools there, it unlocks you to be free, and to make your own rooms, and contribute, cause if you care you share it. Your room, your door. your mirror, yourself, but you discover yourself along the way, cause it’s all mental and via these other new tools and discoveries and abilities you make you can use them to develop your own character and customize it by collecting basdes and files and contents and doors, and filling up the rooms and their structure by adding sub arkhives to your arkhvier everyone is unique but has access to a universal one, and then to a live one where the future is unknown until it’s contained,
The story is disjointed and jumbled and doesn’t make sense until they discover the key, which is that they needed to collect all the items, the pieces and then find the instructions to be a able to put it all togehter, back togther, or to at last start it, ing it, and finishign it to realize there is just another room or space to explore.
These things that are collected are rooms the user goes in, which are sites, and they are added to their history, saved, to their arkhive, which then unlock the links to the next and eventually the building to create their own or add to it.
As the user navigates the site, it’s like the character completing each vr room/ challenge and once they go through that room they get it included in their own arkhive/ memory.
So these breadcrums or strings that we use to remember, either short term, or long term = they get saved, we have to decide what to do in each room we enter, and this is symbolic of the web pages, and the menus system, of arkhive and we must become an arkhivist, or arkiver etc.
This story like day and night is just an experience that is on the site that uses the sites arkhive and methodology to show people what its capable of and an advertisment demo of why they should use it more and come back and go through the maze or follow the light themselves.Minotaur and the Maze is almost like another version of Day & Night, in that it's an idea, story, sequence that uses the arkhive system and the other features to make use of the itsjustlife.com website and its menu system and structure. I wrote some notes to use as a guide but essentially e are going to use predict and plan and string to construct a string page to use as instructions to create the 12 main sub section pages for M & M (Minotaur and the Maze) These will have an interactive, creative, and artistic journey of discovery and self realization actualization as the character, (the user) discovers, and then goes into the maze tring to get out of the light, to seek shelter and then gets lost and is trying to find the entrance but it becomes lost, or locked, because they are asleep, and dont know it and have to go through trials and tribulations and navigate the story and collect the pieces (pages, rooms) in order to make the other self realizations detailed in these notes. The Minotaur and the Maze symbolize the Mother and Father, the positive and negative, the curiosity and the fear, the light and the darkness and how it's by uniting them, and understanding knowledge and using tools, and learning commands and following the rules, and breaking some that we become free, not by embracing the chaos, but the structure, the words, the strings, the things, the self, that we are free to do what we want, by discovering the string, and that it was left by those who came before us to conquer our fears and go out into the light once more. Lets get those 12 main acts, rooms, pages set up, with self prompted sub acts and interactive content for each page, Come up with: !File Name.html !Title: !Sub Title: !Summary: Brief !Detailed description: in the form of a self prompt that will be provided to another ai to complete later by copying and pasting this section into it and then coming back and pasting their response here. !Symbolism and Thematic elements: as tags, items with a brief definition. #fear #denial #self-doubt #acceptace etc. #foreshadowing #plothole #doom scrolling #boss fight #jungian archetypes #synchronicity *use many example of this in the story. Related ideas and subjects: A list of other stories that are similar, similar concepts to the ones explored in the act, and other suggested content in the context of that room/ act/ site other items in the room already and some synchronistic connections that wone make sense until all the rooms have been visited, "oh that's what that was about, what that was for" they dont make sense until later cause you are essentially traveling through time if you go through the steps, the sequence, out of order, it's string, the app, that is expected to be found in one ofthe 12 rooms, levels, sites, but is actually when the user realizes they have to start making their own room, download app, and realize it's the PRESENT moment is where they have to accept being, bein here, being self aware and able to look in the mirror and tell yourself what you want to do, and then you can make it happen. So string is actually a watch and the obelisk in 2001 a space odyssey. Use Kubricks 2001 and The Shining to link together the idea that the "string" thta is found, is just a dark rectangle, which is a device, a tool, that can do anything if you know how to use it, to program it, to string ideas together. - which is revealed to be a mirror, a mirror of the mind, the blackness you see when you close your eyes, is what is used by the imagination system when we dream to see an artificial reality, and that is what is symbolized by the maze, it's our mind, and we can learn to overcome and use it. this is explained by alluding to the rooms can take many forms, as vr rooms, real rooms, folders, containers and that we use symbols and metaphor and code to think and process and perceive light and darkness, the inversion, recursion, the wondering of the maze to the figuring out of the maze, which we use tools to help us until we memorize it, like ar rat in a maze, or are we the minotaur or are we the ones making the maze? How do we get out, if we keep forgetitn where we have already been and learning form the mistakes we have alrady made. This sybolizes real life when we dont use the tools at our dispoal and do the things we KNOW will help, like going to the gym or practicing singing or drawing but instead can't get ourselves to top doing the things we shouldnt be and those become confused and convoluted, so we have to start using these tools which is to be present in the present, the moment, and string, itjustlife.com will train us to do so, but unraveling the strings in our maze and arkhiving your mind to re align with realioty. It uses the "memory palace" technique and muscle memory to build and rebuild pathways in the brain via this app/ tech/ menu system. So imagine that if you want to learn your multiplication tables or math or 24hr time or the answers to a test you must pass to get a license, or citizenship or a college class, - the string app, and itsustlife.com menu system act like a memory palace (Describe what a memory palace is and how it works psychologically and what is going on neurologically for this technique to work, it' using anothe rsytem like synthestasia to store informatoin in a sectio of the brain that acts as a tool to enable mental abillities you didn't have cause you hadn't been taught to use them. Or you forgot. The more you use the menu, or the string app the more it's like storing content and memories in their associated room. Imagine you could build a memory palace for real, in vr environment, and then with practice could imagine going through them in only your mind, like kids using an abacus without the abacus actually being there, the muscle memory and putting other content files in eeach rom, scent, sounds, images, will all worth toghter with the properties of the midn and brain and human behavior, to establish and demonstrate a system of systematic and adaptable learning techniques, especially memory, which is facilitated and manifested by string, this site, the story, and lets get this set up so i cant start using it cause my maze / string is mighty knotted up, I need help untangling it, so my mind can fly free again. This is symbolized by Icarus getting his wings knotted up in strings that the Minotaur created as a net to hold him back and keep him from flying away from the maze, into the dark, and ultimatly back into space - to the unknown istead of back into the darkness of the known, the past, the M & M vs the path to the unknown, which is yet uncontained, and that's the goal, to make more rooms, save points, into the abyss of chaos and the wonder of eternity. Don't go into the light, go into the lie. Remember what to remember! !Creative intro text introducing the room, as if it was being narrated in a creative and unique way for each act/ page. !A self prompt that generates an image cover for the movie cover, comic book cover, POSTER for each act. It should represent and embody what that act is about and represents